Design sprint
"Before doing the sprint, we had already spent 70% of the budget on meetings and exploratory development. The sprint literally saved the project." – A client
The design sprint is a 5-day process aimed at addressing critical business questions of your company through design, prototyping, and idea testing with the targeted clientele. The prototype of the product or service created helps identify whether it's worth investing in through the evaluation of the final product and customer reactions even before building it. Tight collaboration eliminates endless debates and compresses several months of discussions and meetings into a single week..
Get a prototype within 5 days!
Before the start of the design sprint week, it is crucial to prepare thoroughly. Identifying the right challenge and assembling the right team is key to moving forward efficiently. It is also essential to allocate the necessary time, select the location, and assemble the team needed to solve the problem.
Schedule of the week:
- Monday - Understanding: Identify and define the problem to solve
- Tuesday - Exploring: Explore different solutions and approaches to address the problem
- Wednesday - Deciding: Filter the solutions to identify the best one to achieve your objectives
- Thursday - Prototyping: Create the interactive prototype of the solution
- Friday - Testing: Submit the prototype to users to validate the solution
Who are the sprints for?
- For large companies seeking the responsiveness of startups
- For companies looking to implement their ideas to start a project
- For companies aiming to redirect a project that went wrong
- For innovative startups needing to develop technology
- For idea creators seeking a proof of concept to sell their idea
- To enhance existing systems, applications, and websites
The benefits
- Get tangible results quickly
- Make innovation less risky
- Test rapidly with minimal investment
Return on investment
- Increase the success rate of your projects
- Condense several months into a single week
- Innovate at a better cost
"A change costs 100 times less at the beginning of a project, before programming has started" - Jakob Nielsen